AI Insights · Timothy · July 2021
Top 5 Toddlers Games on iOS in Germany: Q2 2021 Performance
In Q2 2021, the top 5 toddlers games on iOS in Germany saw varying trends in downloads, revenue, and active users. Here’s a detailed look at their performance based on Sensor Tower data.
In Q2 2021, the top 5 toddlers games on iOS in Germany showed diverse performance trends in terms of downloads, revenue, and active users. Here's a detailed analysis of their performance based on data from Sensor Tower.
Hill Climb Racing from Fingersoft experienced a significant increase in weekly revenue, peaking at approximately $2.5K in the second week of May. Weekly downloads saw a notable rise mid-quarter, reaching around 15.8K in the week of May 10, while weekly active users consistently increased from around 55K at the beginning of the quarter to nearly 67K by the end of June.
My Talking Tom from Outfit7 Limited had a steady performance, with weekly revenue peaking at $207 in the first week of June. The app's weekly downloads fluctuated, with a high of roughly 6.4K in early April and a low of about 2.8K in early June. Active users showed an upward trend, increasing from around 74K at the start of the quarter to approximately 83.8K by the end of June.
Bike Race: Free Style Games by Wildlife Studios demonstrated consistent weekly revenue, averaging around $1.7K throughout the quarter. Weekly downloads varied, peaking at approximately 6.1K in the last week of May. Active users saw some fluctuations, starting at around 67.8K in late March and ending at approximately 56.7K by the end of June.
My Talking Angela from Outfit7 Limited showed a peak in weekly revenue of $432 in late April. Weekly downloads peaked at around 5.5K in late March and early April, with a slight decline towards the end of the quarter. Active users remained relatively stable, starting at around 32.3K and ending at approximately 34.5K.
My Talking Tom 2 also from Outfit7 Limited saw its highest weekly revenue of $458 in late April. Weekly downloads fluctuated, with a high of around 5.1K in late March and a low of about 1.9K in early June. Active users remained steady, starting at around 40.2K and ending the quarter at approximately 39.8K.
For more detailed insights into the performance of these apps and other market trends, visit Sensor Tower.